sctr 1.1 - updated
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$0+
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Pie wod
blender geometry node scatter objects
- create object on which you want your objects to be scattered (GND)
- create a collection with the objects you want to scatter (SCTR)
- apply geometry node setup to GND
Geometry node inputs
v1.0
- GND-material: material of the object the geometry nodes setup is applied to
- GND-subdivide: density of scattered objects
- GND-scale: scale of the object the geometry nodes setup is applied to
- SCTR-collection: collection of objects you want to scatter
- SCTR-material: material of scattered objects
- SCTR-scale min: smallest scale of scattered objects
- SCTR-scale max: highest scale of scattered objects
v1.1 update
- SCTR-offset individual
- SCTR-offset scale
-
SCTR scale&rotation controls in geometry nodes setup:
blend file with geometry nodes setup
Size
1.08 MB
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